Merge into the east wall on its south end, wrap around and then slip by him. To escape, simply squeeze through the jail bars with your merging ability. This is technically their range of sighting get caught, and you'll automatically be brought to the jail cell in the southeast section of the area. You encounter a bunch of guards ahead with red beams flashing from their eyes. Princess Hilda contacts you telepathically and informs our hero the next sage lies deep within the Dark Palace, and that the guards patrolling the area were once good people. Now head south one screen, east and then go north in between the pillars. Merge into the pillar and slip through the cracked portal back into Lorule. A gray pillar rests in the north part of the field. Go west and then south to the boulder field. Your next row of business – and next dungeon – is Dark Palace, which lies in the same spot where the Eastern Palace was in Hyrule. We already told you to get the bombs, but go nuts and buy the Hookshot and Hammer! It's a good time to remind you that you should be purchasing items and weapons at Ravio's store by now. Speak to him and he'll upgrade your sword to "Level 2." The Master Sword is now mightier than before and deals greater damage to your enemies. Shift back to Hyrule from a portal and go to the Blacksmith's house. If you've been following this walkthrough, you should have two Master Ores collected (one from Thieves' Hideout, the other from Skull Woods). Part twelve of our complete Zelda: A Link Between Worlds guide, The Dark Palace.
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